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II - Getting Started

A - Materials Required to Play:
1 - This document [HyruleRPG.rtf]
2 - One Character Sheet [RPG.gif]
3 - A listing of Hyrulian creatures [beastiary.rtf]
4 - Two standard dice
5 - One erasable pencil
6 - Several Life Markers (buttons, beads, etc)
7 - One brain (with imagination capabilities)
8 - Other players (similarly equipped), the more the merrier

B - Players
Verbally control their characters in the imaginary relms of Hyrule. Commands could include things like "I shoot an arrow at the molblin," or "I go down the hall and open the door."

C - Manager
Oversees the imaginary world, explains what's going on to the players, controls all characters and creatures not controlled by players. Using the above examples, the Manager would tell the players where they are, and what their actions do to the world around them. "The molblin blocks with his shield and charges," or "You open the door and see a large room with three Stone Statues and a pack of Goriya, one of whom seems to be holding a key."
The manager has the most difficult job, because he must think of how characters and monsters will move and interact, and must have a thorough understanding of the world at large. If an arrow misses, he must decide where it lands. He must also decide who the uncontrolled characters (UC's) will talk to, attack, help, etc.

The Hyrule role playing game is made by Krystofor Goldensword (a fan), for all Zelda fans who have any imagination, and care to use it.

The Legend of Zelda, The Adventure of Link, A Link to the Past, Link's Awakening, The Ocarina of Time, Majora's Mask, and the characters Link, Zelda, Impa, and all other persons, places, and things in Hyrule, as well as the land of Hyrule, itself, are copyright Nintendo of America, Inc. Krystofor claims no rights for the materials, and this game may not be used for profit in any way.