Buffet: does nothing
Damage Reaction: Reel
Attack Type: Deliberate
Special Ability: Jump, Throw
Doomknockers are armored guards made with the Enslave spell. They carry maces which they can throw with a range mulitplier of x1, inflicting 2 points of Damage to anything it hits at Penetration Factor 3. If this weapon hits, it disappears, and reappears in the doomknocker's hand at the start of the next turn.. If it misses, it will turn around at the end of its flight (12 feet) and return like a tracer boomerang. At close range, they can punch for 3 points of Damage at Penetration Factor 2.
Their armor (which is integral, and can never be removed as long as they are Enslaved) provides them with a Penetration Resistance of 1 over their entire bodies.
The Legend of Zelda, The Adventure of Link, A Link to the Past, Link's Awakening, The Ocarina of Time, Majora's Mask, and the characters Link, Zelda, Impa, and all other persons, places, and things in Hyrule, as well as the land of Hyrule, itself, are copyright Nintendo of America, Inc. Krystofor claims no righs for the materials, and this game may not be used for profit in any way.